![logical journey of the zoombinis code logical journey of the zoombinis code](https://m.media-amazon.com/images/I/51UCwoKmf5L.jpg)
So if they are holding one thing constant they are in problem decomposition when they see the particular value of the Zoombini (e.g. While they solve the Zoombinis puzzles, we watch for indicators of systematic testing (such as holding one variable constant or trying one of each thing to lay out the domain space) and within those events of systematic testing we label evidence of problem decomposition, pattern recognition, abstraction, and algorithm design. We are looking at just 5 of the puzzles right now, several levels each, for all these players. We use the video analysis on our sample of 70ish just to provide groundtruth (human analysis) of what strategies players exhibit while they are playing. Hi Mary(great to hear from you!!), and Chris, and Katherine too,
Logical journey of the zoombinis code how to#
The goal is to understand both students' learning of computational thinking and how to bridge the formal and informal learning via classroom implementation of the Zoombinis game. Our research involves educational data mining techniques to assess students' learning in conjunction with pre-post computational thinking assessments (external to the game), teacher interviews, classroom observations, and case studies of classroom use. Zoombinis, an award-winning adventure game, engages players in guiding little blue Zoombinis on a "fun but perilous" journey featuring 12 puzzles, each with 4 levels of difficulty, designed around logic and computational thinking. ( see original presentation & discussion)Ĭomputational Thinking, the set of ideas and practices considered vital for computer science skills, has been attracting increased attention over the past several years in K-12 education.
![logical journey of the zoombinis code logical journey of the zoombinis code](https://i.redd.it/4m3endevbjt41.jpg)
Zoombinis: The Full Development Implementation Research Study of a Computatio.